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The Observed

Level Design

The Observed was a student project for my final capstone project at Lasalle College Vancouver, I focused on the level design while my friend and colleague worked on blueprint implementation and mechanic creation. This project was a 2 person collaboration and was completed over a tight 4 month development cycle. 

 

Through this project I learned alot about creating a game on a small team and the amount of work that goes into games, we learned about scope and understanding what features to cut from a game to make it a completable project. 
 

Here, I present a selection of my professional work with The Observed for your enjoyment.

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